


Inspired by the architecture of Scandinavian cities like Stockholm and Copenhagen, as well as hyper-detailed children’s books, Townscaper builds on small elements to make the game more playful and enjoyable. Background sounds are also kept to a minimum, with only noises from sinking materials into the sea. Details are handled by algorithms that introduce many features, depending on the context such as terraces, arches, bridges, gardens, ladders, clotheslines, etc. Starting off with a foundation, blocks can then be assembled, on top of each other, or next to each other, in any way that pleases the users. Simple, the mechanics of the game consist of a left click to build and a right-click to destroy. An experimental venture, the game has ‘overwhelmingly positive’ reviews on Steam, where it is available for download, in early access. More of a toy rather than a video game, according to Oskar Stalberg, the developer behind the game, Townscaper is inspired by ‘the design of Scandinavian cities and children’s books’. With no goal apart from the design aspect, this video game, launched very recently, has already gained a lot of positive reviews. Townscaper is a new building game that allows users to create their own town, in a very simple way, with elements rising from a digital sea as they click.
